Taro Yoko is a bit of a game design hero of mine. He’s a game design punk; he makes what he wants, and the end result is often weird and wonderful all at once. He’s best known for his work on weird, outlandish JRPG titles Drakengard and Nier, bizarre games that beneath their quirk usually have something real to say too....
Read more at Gameland- Headliners
Daily more than 700 news items at Gameland - Headliners !